Nintendo’s next console has finally been unveiled. The machine, previously codenamed only “NX”, is officially called the Nintendo Switch, and will launch next March.
As rumoured, the Switch is a home console come portable hybrid, which utilises a docking station and detachable controllers allowing you to seamlessly -ahem – Switch, between playing at home or on the go.
A huge takeaway from the Switch reveal is that Nintendo’s home and portable game libraries and development teams can now work together, rather than separately creating and supporting titles as previously. This will save on costs and crucially time, hopefully resulting in a much stronger game catalogue than the Wii U has seen. It also, of course, brings hope that those who play on the big screen might get some of the high quality titles 3DS has enjoyed, like a true Pokemon RPG which fans have been crying out for since the days of the GameBoy.
The trailer showed various games – although developers are being cagey as to what’s actually being made and what isn’t – and when it comes to potential control methods, Nintendo are keeping a whole lot under their proverbial hat too, with no word on motion control as seen in the Wii/WiiU or a touch screen, popularised by the DS family.
Hardware specs are something we’re being promised at a later date by Nintendo too, however chipset maker Nvidia released the following details alongside the Switch reveal.
“Nintendo Switch is powered by the performance of the custom Tegra processor. The high-efficiency scalable processor includes an NVIDIA GPU based on the same architecture as the world’s top-performing GeForce gaming graphics cards.
The Nintendo Switch’s gaming experience is also supported by fully custom software, including a revamped physics engine, new libraries, advanced game tools and libraries. NVIDIA additionally created new gaming APIs to fully harness this performance. The newest API, NVN, was built specifically to bring lightweight, fast gaming to the masses.
Gameplay is further enhanced by hardware-accelerated video playback and custom software for audio effects and rendering.
We’ve optimized the full suite of hardware and software for gaming and mobile use cases. This includes custom operating system integration with the GPU to increase both performance and efficiency.”