Star Fox Zero Will Get An Arwing amiibo, Won’t Get Forced Gyro-Controls

Earlier this month Nintendo kicked off their E3 Digital Event with some rather brilliant puppets straight out of Jim Henson’s studio – puppets with an equally brilliant announcement to make. The long overdue and much anticipated next instalment in the Starfox franchise, Starfox Zero, is on its way to WiiU this holiday season<.

During the show, and at various preview events, Nintendo have demonstrated how Starfox Zero utilises the WiiU’s second screen in the Gamepad, and how this will be used to look around your Arwing’s cockpit. The news of the game being reliant on motion controls, however, caused somewhat of a fuss amongst fans at the time, who weren’t convinced by the unconventional control method. Thankfully Nintendo UK have confirmed in a statement that Starfox Zero’s gyro-based scheme “can indeed be switched on or off”. Do a barrel roll in celebration, you heathens!

It’s still a bit of a mystery how exactly the game will work without waving your Gamepad around, as Shigeru Miyamoto himself said that the cockpit view is and integral part of the experience and all but essential to accurately target some enemies during combat.

In other Starfox Zero news – that will come as a surprise to absolutely nobody – it looks highly likely we’ll see an Arwing amiibo in stores alongside the game at the end of the year.

“We’re creating lots of different types of prototypes of Arwing amiibo,” Miyamoto told IGN recently. “Earlier, we talked about how the 3D model of the Arwing will actually transform in the game. We have an actual model and we’re thinking how much it would actually cost to make when it’s transformable. Can we actually do that? We’re thinking about a lot of different things right now.”

During the Super Smash Bros amiibo reveal later in Nintendo’s E3 video we saw a Falco figurine for that game, which we can safely assume will be joined by Fox, and perhaps even Peppy & Slippy before Zero’s launch. The Falco amiibo is confirmed to grant Starfox players “an in-game present”, although again details are thin on the ground at present.

So, there you have it, perhaps Starfox Zero will bring out first fully functional transforming amiibo. That’s one I’d definitely like to stick on my shelf beside the adorable Yarn Yoshi and not-so-special Plastic Mario™.

Star Fox Zero Will Get An Arwing amiibo, Won’t Get Forced Gyro-Controls

Agent 47 Makes His Mark As New Hitman Announced At Sony’s E3 Conference

The new Hitman has just appeared at Sony’s E3 conference, and it will get a digital release before physical. During the conference it was also confirmed that there will be a console exclusive beta on PS4. Furthermore there will be six episodically released missions that will become available over the year after Hitman is released. No date was announced but if the listing on Sony’s PSN is to be believed we can expect the digital release in December.

Agent 47 Makes His Mark As New Hitman Announced At Sony’s E3 Conference

Assassin’s Creed Syndicate To Include PS4 Exclusive Dreadful Crimes Missions

We’ve just been shown a little bit more Assassin’s Creed Syndicate footage over at Sony’s E3 press event, and while the gameplay focused on Evie Frye, and her weapons, the video was accompanied by the news that PlayStation 4 players will be treated to exclusive Dreadful Crimes missions based on historic detective novels set in and around London.

We’ll bring you more info on the PS4 exclusive missions when we have it.

Assassin’s Creed Syndicate To Include PS4 Exclusive Dreadful Crimes Missions

PlayStation 4 Media Player Launches Today

Just prior to their E3 press conference Sony announced that PlayStation 4’s Media Player will be available to download from PlayStation Store later today.

The much-requested Media Player application works with both your home server (DLNA) and with USB sticks via the PS4’s available ports.

Supported file formats and codecs:

Video:

  • MKV
    Visual: H.264/MPEG-4 AVC High Profile Level4.2
    Audio: MP3, AAC LC, AC-3 (Dolby Digital)
  • AVI
    Visual: MPEG4 ASP, H.264/MPEG-4 AVC High Profile Level4.2
    Audio: MP3, AAC LC, AC-3 (Dolby Digital)
  • MP4
    Visual: H.264/MPEG-4 AVC High Profile Level4.2
    Audio: AAC LC, AC-3 (Dolby Digital)
  • MPEG-2 TS
    Visual: H.264/MPEG-4 AVC High Profile Level4.2, MPEG2 Visual
    Audio: MP2 (MPEG2 Audio Layer 2), AAC LC, AC-3(Dolby Digital)
  • AVCHD: (.m2ts, .mts)

Photo:

  • JPEG
    DCF 2.0/Exif 2.21
  • BMP
  • PNG

Music:

  • MP3
  • AAC
  • M4A

The Media Player will support background music playing throughout the PS4, much like Spotify does currently.

PlayStation 4 Media Player Launches Today

Ubisoft Reveal Trials Fusion Awesome Level Max At E3

New DLC for Trials Fusion, titled Trials Fusion Awesome Level Max has just been shown by Ubisoft as part of their E3 conference.

At the moment, very little is known about the expansion, aside from the July 14th release date, the platforms – Xbox One, PlayStation 4 & PC – and the promise of “30 new tracks + more”.

Oh, and you might end up playing as a cat riding a fire breathing unicorn. Wait… what?

Trials Fusion will also be receiving a new boxed edition, featuring the Awesome Level Max, and all other DLC to date.

Ubisoft Reveal Trials Fusion Awesome Level Max At E3

New IP Blast Ball Revealed For 3DS At Nintendo World Championships

Nintendo unexpectedly unveiled a new IP as part of yesterday’s World Championships’ tournament. The 3DS game, Blast Ball is a multiplayer (3v3 was shown) arena based FPS, with the graphical stylings of a Metroid title.

The title sees the two opposing teams shooting at the ball, with the simple aim of having it reach the opponents goal for a point. Each time the ball crosses the line, the target area decreases making the objective trickier. To add to the chaos the player controlled characters are armoured mechs – which naturally means you can also be shot at and disabled giving your enemies the edge. Just like Premier League soccer, then.

As well as boasting verticality to the maps and dynamic ball physics, the game will also feature lots of traditional FPS elements, such as charge shots with a bigger blast area, and ammunition management.

New IP Blast Ball Revealed For 3DS At Nintendo World Championships

2D Action RPG Death’s Gambit Announced For PS4

White Rabbit’s Alex Kubodera has today announced that Death’s Gambit, a 2D Action RPG, will be heading to PS4 next year.

Death’s Gambit sees you explore an open-world, nonlinear alien planet filled with beasts, medieval knights, and other such horrors, including “epic bosses” that force you to think outside the box with regards to battle.

The central conflict of Death’s Gambit begins with your character on the verge of his own demise at the hands of an immortal. You come face to face with Death, who extends a bony finger and offers you a deal. Undeath, in exchange for destroying the source of immortality that plagues this world. A deal swiftly struck, for you are not yet ready to wander the afterlife.

We’re promised a deep combat system with multiple weapon types and attacks and even including the ability to scale some of the larger enemies, and fight whilst literally standing on the shoulder of giants.

Expect more on Death’s Gambit to revealed over the coming months, ahead of launch sometime in 2016.

2D Action RPG Death’s Gambit Announced For PS4