A-Men 2 Coming To Vita And PS3 Next Month

PlayStation Vita arcade platform-puzzler A-Men is getting a sequel, it has been revealed. A-Men 2 will launch on PSN for PS3 and Vita on November 5th in North America and November 6th in Europe.

The game’s developers – indie studio Blooper Team – have described A-Men 2 as a “throwback to the old-school era when arcade games were designed to test a players skills and reflexes to the limit, where only precision and speed-of-thought will be rewarded with progress.”

In A-Men 2, you’ll play as a variety of different Special Forces units – the titular A-Men – each with their own specialist abilities, as they travel the globe to defeat a horde of robot soldiers hell bent on destruction.

The game boasts 44 stages across a quartet of new environments, and will be cross-buy enabled, meaning of course you’ll get both the PS3 and Vita versions for one price when it’s released next month.

A-Men 2 Coming To Vita And PS3 Next Month

Assassin’s Creed Liberation HD Lands Early Next Year

Assassin’s Creed Liberation HD will arrive early next year, Ubisoft producer Momchil Valentinov Gindyanov has today confirmed.

The HD remaster of last year’s PS Vita adventure will be releasing on the US PlayStation Store January 14th, with PC gamers (and presumably PlayStation Europe fans) getting their hands on the game a mere 24 hours later, January 15th. The game’s Xbox 360 release date has yet to be announced.

Liberation HD promises all the expected audio-visual improvements as well as several brand new-levels, and numerous general refinements and tweaks to the core gameplay.

Assassin’s Creed Liberation HD Lands Early Next Year

PS4 “Exclusive” Assassin’s Creed And Watch Dogs DLC May Still Appear On Xbox

Exclusives are a big deal moving into the next generation, and thankfully for PlayStation, the company have managed to bag themselves a pretty notable incentive for anyone looking to pick up one of Ubisoft’s multiplatform blockbusters with their new hardware in 2014.

Earlier this year Sony were pleased to announce they had secured “60 minutes of exclusive content” for both Watch Dogs and Assassin’s Creed IV: Black Flag – a definite plus point – although it’s since been revealed this exclusivity comes with an expiration date, and could potentially find its way to other platforms six months after release.

Eagle-eyed punters have spotted the disclaimer in Sony’s latest PlayStation 4 video, which declares the console “the best place to play”, and can be seen in full below:

Of course, Ubisoft may well choose not to release the content on other platforms later at all. As far I’m aware, the previous Ubisoft exclusive DLC content – such as that found in Assassin’s Creed 2 or 3, and the latest Far Cry game – remains just that, exclusive, having never been released on other platforms, despite presumably being secured under a similar deal.

PS4 “Exclusive” Assassin’s Creed And Watch Dogs DLC May Still Appear On Xbox

Gran Turismo 6 Pre-Order Bonuses Revealed

Sony has announced the pre-order bonuses for upcoming racing sim, Gran Turismo 6.

Every pre-order of the game will grant access to the “Precision Pack” which includes five otherwise unavailable cars from Gran Turismo’s back catalogue.

These are the Nissan GT-R NISMO GT3 N24 2013, Audi R8 LMS, Chevrolet Corvette Stingray (C7) 2014, Tesla Motors Model S Signature Performance and the SRT Viper GTS.

Alongside this announcement, a special edition of GT6 was also revealed. This package will be available exclusively at GAME in the UK and includes a special 15th Anniversary GT6 steelbook case, custom paint, outfits & avatars for your racer, 1 million in-game credits, and 20 exclusive ‘performance enhanced’ cars.

Customers who pre-order this special edition will also, of course, receive the aforementioned Precision Pack DLC.

Gran Turismo 6 is due for release on December 6th, exclusively on PlayStation 3.

Gran Turismo 6 Pre-Order Bonuses Revealed

New Pokémon Game Teased On Japanese TV

Pokémon producer and CEO of the Pokémon Company, Tsunekazu Ishihara recently announced that a new Pokémon game starring everyone’s favourite electric rodent, Pikachu, is in development – and today the first details of that game have been shown.

Japanese TV channel NHK are to broadcast a behind-the-scenes program entitled “Professional Style Of Work” later this month, and a newly released snippet of the show has given us a first look at things to come.

Not much is shown in the short trailer, although the shot of someone holding a magnifying glass towards a 3D Pikachu in white space may indicate some sort of AR functionality, whatever this becomes. That scene also clearly shows a 3DS display, although if this is AR, I suspect it to be a companion to, or feature of, a wider product – perhaps a fully-fledged Wii U title?

The video also displays various shots of Pokémon paraphernalia from the ages – trading cards, plush toys and NFC figures. All of these, whilst interesting, are not nearly as note-worthy as the later look at a brad new motion-captured Pikachu, which is, quite frankly, terrifying.

Ishohara has previously said the game will put Pikachu front and centre, and is to feature a boy who takes on the world, using ‘playfulness’ as a weapon.

The NHK broadcast will mark the first time an in-development Pokémon title has been shown to the general public ahead of release.

New Pokémon Game Teased On Japanese TV

Dragon’s Crown Cross-Play Patch Now Live

2D fantasy brawler Dragon’s Crown now supports cross-play functionality, NIS America has announced.

Following on from its US release last week the patch enabling cross-play is now live in Europe, allowing gamers on PS3 and PS Vita to play together as was originally intended. Developer Vanillaware cite being “focused on delivering the best game possible” as the reason for the delay.

Dragon’s Crown is a sidescrolling beat ‘em up, reminiscent of SEGA’s Golden Axe and Double Dragon from the late Eighties, allowing players to engage in local or online co-op and enjoy “hours of intense dragon-slaying action.”

Dragon’s Crown Cross-Play Patch Now Live

Thief Reboot Scraps Planned XP System Following Feedback

The upcoming Thief reboot will no longer feature the previously planned XP-based reward system, developer Eidos Montreal has confirmed.

The announcement was made in a new blog post, and is said to be a reaction to the ongoing negative feedback posted in the game’s official forums.

“At first, we wanted to outline the progression of the player with XP, but it was reducing our motivation to steal. The main goal of a thief should be to gain loot,” the game’s Director Nicolas Cantin said, explaining the change of heart.

“The E3 reaction was right, rewarding killing like that was wrong for a Master Thief.”

“The goal is to use gold to buy elements to progress, to encourage the player to steal. The player will be able to choose how to spend money, for more stealthy or more aggressive tools.”

Thief’s Lead Level Designer, Daniel Windfeld Schmidt, also commented on how gold would now replace XP, which whilst effectively doing the same job, makes far more sense from a design stand-point.

“We wanted to put emphasis on stealing things, and put the rewards on the stealing aspect,” he said. “We shouldn’t judge how the player wants to achieve their goal, only reward them for achieving it.”

Interestingly, it seems the apparent removal of XP isn’t the only change being made to Thief ahead of launch, with the post ending on the curious “wait until you hear what they have to say about QTEs…”

Thief will be sneaking its way onto PS3, 360, PC, PlayStation 4 and Xbox One on 28th February 2014.

Thief Reboot Scraps Planned XP System Following Feedback